Effective July 15, 2026
This is the plain-language companion to the Privacy Policy: an inventory of every kind of data Sea Legs handles, where it lives, why it exists, and how you get rid of it. If anything here ever disagrees with what the app actually does, that's a bug — please tell us.
| Data | Where it lives | Why it exists | How to remove it |
|---|---|---|---|
| Anonymous player id A random identifier; no name, email, or password |
Your device + our servers (Google Firebase) | Links your save to your device so your world survives restarts | Email us for full deletion; uninstalling abandons it |
| Real-time location Your GPS position while playing |
Your device only — never uploaded as a track | Moves your ship, clears fog, detects docking | Stops the moment you close the app (or instantly, if background sailing is off) |
| Home port coordinates Where you first opened the game |
Our servers, under your player id | Anchors your whole ocean — everything is measured from home | In-game reset (new world, new home) or email us |
| Island & port coordinates Points on real walkable paths near where you've played |
Our servers, under your player id | Your islands must stay where you found them, forever | In-game reset or email us |
| Revealed ocean (the chart) A coarse bitmap of map cells you've cleared of fog |
Your device + our servers | Your permanently charted water — the map you've earned | In-game reset or email us |
| Game save Silver, ships, cargo, crew, banks, warehouses, statistics (e.g. total distance sailed as a number) |
Your device + our servers | It's your game — losing it would be mutiny | In-game reset or email us |
| Captain's Log Ports visited (with timestamps), prices seen, trades and bank entries |
Your device + our servers | The in-game journal and the Factor's price book | In-game reset or email us |
| Names you type Captain name, trading-company name |
Your device + our servers | Founding your company is the point of the game | They can be anything — don't use your real name if you'd rather not; reset or email us to remove |
| Crash reports Stack traces, device model, OS version, app version |
Google Firebase Crashlytics | So we can fix what breaks | Auto-expires on Google's schedule (90 days); no player id attached by us |
| Ad data Device identifiers, IP, ad views — only for optional rewarded videos |
Google AdMob | The only monetization in the game: ads you choose to watch | Governed by Google's policy; iOS App Tracking Transparency applies |
| Map requests Your IP + which map areas the app fetches |
Stadia Maps (street tiles), OpenStreetMap Overpass (walkable paths) — transient service logs | Drawing the sea chart and finding real paths for ports | Not stored by us at all; providers keep normal server logs |
Email jeff@brickriverlab.com with your captain or company name (saves are anonymous, so that's how we find yours) and we'll delete your player data from our servers.